If you want to recreate what this mod does without downloading it, just change both to 30. iLevItemLevelDifferenceMax and iLevCreaLevelDifferenceMax respectively. "This mod simply changes 2 game settings. The only bummer is it makes quest rewards random, so you could complete a quest at level 20 and get a level 1 reward. No matter your level Iron/Steel and Fur/Leather will be the most common materials This also somewhat alleviates the problem with everyone and their mother dropping high end stuff when you have reached a certain level. No matter your level you might encounter an imp while wandering the forests of Cyrodiil or have a bandit wearing leather armor attack you. Makes it so that none of the items or enemies in the levelled lists become obsolete.
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